Press Kit
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About the Game
Project Shadowglass is a stealth-focused immersive sim set within a dark fantasy kingdom. Plan daring heists, infiltrate forbidden locales, and escape with priceless artifacts in a world where every action leaves lasting consequences.
Built with revolutionary 3D pixel art technology, the game delivers nostalgic pixelated graphics with smooth, full 360° freedom. Players can walk around objects, examine details from any angle, and climb structures while enjoying those perfect little square pixels.
You play as a struggling thief in an oppressive world where the rich grow richer and the poor are pushed further into the shadows. To succeed, you will need to rely on your wits and tools of the trade.
Inspired by classic immersive sims like Thief, Deus Ex, and System Shock.
Key Features
3D Pixel Art Technology
Unique visual style combining nostalgic pixels with full 3D first-person freedom
Simulated 3D Spatial Audio
Dynamic audio that responds to room geometry, occlusion, surface materials, and environment size
Stealth & Consequences
Shadow/light detection, surface-responsive footsteps. Actions leave lasting consequences on the world.
Physics-Based Interactions
Archery mechanics, object manipulation, environmental puzzles
Immersive Sim Design
Multiple approaches to objectives, emergent gameplay, player choice and environmental storytelling
Traversal & Exploration
Climbing, mantling, and environmental navigation
Videos & Trailers
NewGame+ 2026 Systems Showcase (January 2026)
Features: 3D spatial audio, archery physics, stealth systems, climbing
Watch on YouTube100K Wishlist Milestone + Q&A (December 2025)
Graphics demo, community celebration, developer walkthrough
Watch on YouTubeNew trailers and videos will be added as they release! To request raw video assets, please use the contact button below.
Milestones
About the Developer
Developer: Dominick John
Studio: Starhelm Studios
Dominick John is a designer, developer, and programmer obsessed with pixels, with over a decade spent perfecting 3D pixel art technology. Also a singer and musician for the gaming comedy duo Space Bards.
This is currently a solo development project with a focus on handcrafted, human-made content. NO AI-generated imagery or graphics are or will be used in Project Shadowglass.
Currently self-funded and developed in free time. No publisher has been decided on or accepted at this time.
Contact
Press & Business Inquiries
Comparable Titles
If you enjoyed these games, you'll love Project Shadowglass:
- Thief: The Dark Project / Thief II: The Metal Age
- Deus Ex
- System Shock / System Shock 2
- Dishonored series
- Gloomwood
All content shown is early in development and subject to change. Game title, features, and release timeline are not final.